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- on idle
- repeat with ch = 10 to 15
- if rollOver(ch) then
- showsprite(ch)
- exit
- end if
- end repeat
- hidesprite()
- end
-
- on showsprite ch
- puppetSprite(ch + 10, 1)
- set the visible of sprite (ch + 10) to 1
- updateStage()
- end
-
- on hidesprite
- repeat with ch = 10 to 15
- set the visible of sprite (ch + 10) to 0
- puppetSprite(ch + 10, 0)
- end repeat
- updateStage()
- end
-